Hello Ladies and Gentlemen,
I am currently looking for miscellaneous art and design jobs.
Please have a look at my portfolio:
[link]
I can sketch fast and come up with different approaches for the same idea.
I can handle a variety of Styles from realism to abstraction.
This flexibility enables me to do several jobs from weapon design, prop design, character design, illustration etc.
I also know a variety of Game Engines, as well as 3D Modeling tools to be able to work as a texture artist or model simple 3D assets.
After 2 and a half year studying Game Design, I have a wide range of tools I can work with:
Unity 3d
Unreal Development Kit
Autodesk Maya 2012
Autodesk 3Ds Max 2012
Autodesk Mudbox 2012
Adobe Photoshop CS4
I gained experience with:
Traditional Media: Pencil(daily use), Copic(few), Acrylic(few), Oil(few), Sculpting(few)
2D - Photoshop (daily use): Illustration, Drawing, Sketching, Collagues, Texture painting
UDK (average): Leveldesign, Content Management, Materials, Particles,
Kismet, Unrealscript, Lightmass
Unity 3D (average): Scripting (C#, javascript), Materials, Content Management, Rapid Prototyping
3D Game Asset Modeling (average): Organic Objects, Hard Surfaces
3D Game Asset Texturing (average)
3D Mudbox (few): Polypainting, Sculpting
Reference works for almost each field can be found in my Portfolio.
If you are interested, please contact me via: mail@maxheyder.com
If you prefer Skype: katatafish.of.the.stomachs.cove
I am looking forward to receiving your requests.
Greetings,
Max

















